Sandro Di Segni
sandrodisegni
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
Brazil
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
proper sRGB viewer LUT Oct. 27, 2017, 1:19 p.m.
I know it has been a while but I thought this would fit on this topic.
I am having the color grading department generate a LUT so we can use it on the 3d department.
On Vray in maya and on Nuke the LUT works like a charm.
In Houdini it does not as in Vray there is an option to convert the Image from Linear to Log before applying the LUT.
It seems that Nuke, Maya and Da Vinci Resolve all use the LUTS the same way.
Any idea on how to have this 2d Lut (lin to log) applied before the 3d LUT ?
I am having the color grading department generate a LUT so we can use it on the 3d department.
On Vray in maya and on Nuke the LUT works like a charm.
In Houdini it does not as in Vray there is an option to convert the Image from Linear to Log before applying the LUT.
It seems that Nuke, Maya and Da Vinci Resolve all use the LUTS the same way.
Any idea on how to have this 2d Lut (lin to log) applied before the 3d LUT ?
OpenGL Quad Buffer Stereo Oct. 26, 2016, 4:05 p.m.
I know it´s been a while but is there support for stereo on Houdini 15 ?
I have the same issue above where I see the grid and UI but the Geo dissapears.
Thanks
I have the same issue above where I see the grid and UI but the Geo dissapears.
Thanks
xTools Deadline submission in H13 Jan. 29, 2014, 2:53 p.m.
Having the same problem here on H13 and Windows 64.
Any light on the subject would be greatly appreaciated.
Cheers
Any light on the subject would be greatly appreaciated.
Cheers