Blender x Houdini x Renderman Main Character of Story Animation
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ALMINA
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Jan. 19, 2017 3:31 a.m.
Do you guys have any comments on this? I am planning to make an story animation in Houdini.
It is modeled in Blender then imported into Houdini and set material and lighting,, then rendered out of render man free version.
I have done the rigging of the body in Houdini already and now I have got to do the facial rigging.
I want to do the whole animation and rendering within Houdini as well
…Maybe the eyebrows look a bit weird?
Attachments:
Blender_BodyBuilderPRMAN.ris1.0022_00000.png (2.3 MB)
Jan. 19, 2017 4:24 p.m.
You should be using Houdini hair / fur ! Rob
Gone fishing
ALMINA
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Jan. 19, 2017 4:30 p.m.
Hello!! Thank you for your reply!! I would love to do that!! But doesn't simulations like cloth or hair take a lot of time to simulate…? Do they look much better???
SreckoM
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Jan. 20, 2017 12:34 p.m.
Chew the basics first, before doing story animation.
ALMINA
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Jan. 20, 2017 12:37 p.m.
Thanks for your reply SreckoM!!! I would love to do that!