Houdini to UE4 Vertex Animation (Fluid) issue in UE4

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Hi, I have followed Luiz's GDC tutorial trying to get my billowy smoke out as a vertex animation.

It keeps coming in to UE4 very strangely and I can't figure out the issue.


Any idea on what is causing this in the images below?

You can kind of see the animation playing, but it is exploded into a bunch of surfaces.
Edited by Sam Rolfes - April 9, 2017 23:39:32

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