Thanks for any help, and hopefully this can help add something online about this for others with the same question!(I don't know if it makes a difference, but I am working mainly with assault rifles, and a couple handguns)
Thanks for any help, and hopefully this can help add something online about this for others with the same question!Adeptish
I want to try to make the muzzle flashes as realistic as possible
cpbSorry, I should have been more specific. I am doing a 3D animation in Cinema 4D, and rendering in Octane. I want some slow motion shots of the guns, and want to accurately simulate a volume to render of the muzzle flash. The whole project I am doing will be CGI.Adeptish
I want to try to make the muzzle flashes as realistic as possible
You shouldn't see any flash, just a bit of light, fast-dissipating smoke.
If there isn't strong backlighting and/or character movement I'd suggest cycling through prefab sims with instancefile…
If you have 3D tracked weapons, post a file with locked trails of the muzzle-points (with normal pointing along the barrel direction and stable upvector).