Hi,
I'm trying to achieve a particular effect which I though would be relatively simple (see attached image.)
I have a shot I'm working on where I have a mechanical heart and I want a bullet to go straight through it without losing impact, shattering the heart as it goes.
I have pre-fractured the heart geometry with voronoi and used glue to anchor it in place. I then did a simple RBD sim as you normally would when fracturing objects.
However, when I used a sphere as a placeholder bullet with initial velocity, it just bounces off the heart. Even when I increase the mass of the ‘bullet’ it still bounces off.
My question is, how would you approach this? I'm completely lost.
Cheers!

