James Porter
JAMES2503
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Recent Forum Posts
Procedural Curve Wrap Around Feb. 5, 2018, 1:21 p.m.
Hi,
I'm looking to procedurally grow a wire sculpture similar to the one in the photo
I can do vein growth and space colonization fairly well, but I'm not sure how to create this wrapping around effect and have them interact with each other.
Any ideas?
Cheers
I'm looking to procedurally grow a wire sculpture similar to the one in the photo
I can do vein growth and space colonization fairly well, but I'm not sure how to create this wrapping around effect and have them interact with each other.
Any ideas?
Cheers
Bullet Going Through a Mechanical Heart Dec. 1, 2017, 12:29 p.m.
Hi,
I'm trying to achieve a particular effect which I though would be relatively simple (see attached image.)
I have a shot I'm working on where I have a mechanical heart and I want a bullet to go straight through it without losing impact, shattering the heart as it goes.
I have pre-fractured the heart geometry with voronoi and used glue to anchor it in place. I then did a simple RBD sim as you normally would when fracturing objects.
However, when I used a sphere as a placeholder bullet with initial velocity, it just bounces off the heart. Even when I increase the mass of the ‘bullet’ it still bounces off.
My question is, how would you approach this? I'm completely lost.
Cheers!
I'm trying to achieve a particular effect which I though would be relatively simple (see attached image.)
I have a shot I'm working on where I have a mechanical heart and I want a bullet to go straight through it without losing impact, shattering the heart as it goes.
I have pre-fractured the heart geometry with voronoi and used glue to anchor it in place. I then did a simple RBD sim as you normally would when fracturing objects.
However, when I used a sphere as a placeholder bullet with initial velocity, it just bounces off the heart. Even when I increase the mass of the ‘bullet’ it still bounces off.
My question is, how would you approach this? I'm completely lost.
Cheers!