Game Dev Toolkit compatibility - Core vs. FX

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Hello all,

Is there anyone who knows if Game Dev Toolset has any feature limitations when used in Houdini Core vs. FX?

I know the Toolset allows for simplified workflow e.g. when creating texture sheets from pyro stuff. How does that work if Core can't do Pyro and is there potentially anything else that would break in the Toolset unless I were running FX?

Reason I ask is because the studio I'm at is looking into a limited time rental of Houdini, for some game dev work, and it would be great to know if Core would be enough or if FX was the only option.

thanks.
Edited by MatthiasB - Sept. 18, 2018 06:31:36
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