Unfortunately i am not able to work in it at all, since everytime geometry is added it crashes within a minute. If the geometry is subdivided into higher polycounts it crashes sooner.
Additionally if i try to do any sort of Snapping (even if its just a curve i created after program startup) it crashes immediatly.
The crashes are of a : ‘Houdini is not responding’ kind, so it does not produce any sort of report or log in the temp folder.
I have tried to work with many production builds, from the latest 16.5 down to 14.0.1006, including the 32bit of 14.0.1006. it always crashes consistently.
I am “running” Houdini on
Windows 10, 64bit (updated to 1803 and also tried with 1703) i7 4790k, Firepro v4900 (1gb) (latest drivers), 16gb RAM
Is there anything i can do to make it workable? Do you know of any solutions to this problem? I tried posting to the forums but they have not approved of my post, and i did file a bug report to no response yet.
I understand my GPU is 1gb under the minimum recommended, but the v4900 is on the list of GPUs that are supposed to be working with houdini.
Thank you for reading, i hope you know of some solution to my problem


