Environment Light effect not visible in viewport

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New user question here: I'm experimenting with lighting and not able to see the effect of an environment light in my scene.
Steps to reproduce:
  • New scene
  • Ctrl+click Create|Grid
  • Ctrl+click Create|Sphere
  • Ctrl+click Lights|Area Light
  • Ctrl+click Lights|Environment Light
  • Display Options|Lights -> Lighting Quality=High Quality Lighting and Shadows, Shadows|Ambient Occlusion=True

I'm not seeing the effect of the environment light or ambient occlusion. What step did I miss?
Thanks!

Attachments:
houdini_env_light_viewport.png (578.3 KB)

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The environment light requires a texture to have a visible effect in the scene viewer.
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Build 17.5.237 also improves the shading of environment lights without an environment map in HQ Lighting.
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Thank you! Added an HDRI to the environment light and it does appear to be behaving as expected.

Attachments:
houdini_hdriTest.png (1.3 MB)

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