Hi guys,
For a basic scene i want to delete some polygon from my geo, and use a convexdecomposition for my bullet data in the DOPNET.
But this setup dont work … when i desable the "convex" my sim working. So the problem it's from the convexdecomposition.
Anyone have a workflow for make work this node ? because if i swich my collider mode on RBD and use a vdb for make a collision my sim it's to long.
Thx all !
Problem with "convexdecomposition" node
515 0 0- Babkou
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