I followed the recommended procedure to create an input on my HDA however when I import it into Unreal and try to select an asset the selection window pops up and wont go away no matter what I do.
The object merge is intended to bring in the hda JF_Track_Creator. I have attached images of my parameter set up (I have a parameter driving the object path of an object merge) + an input to the hda of the correct type.
HDA Asset Input Setup
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- jacob83f3d364f92b493e
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