HDA Asset Input Setup

   2281   0   0
User Avatar
Member
1 posts
Joined: March 2020
Offline
I followed the recommended procedure to create an input on my HDA however when I import it into Unreal and try to select an asset the selection window pops up and wont go away no matter what I do.

The object merge is intended to bring in the hda JF_Track_Creator. I have attached images of my parameter set up (I have a parameter driving the object path of an object merge) + an input to the hda of the correct type.

Attachments:
error1.PNG (1.1 MB)
error2.PNG (1.5 MB)
error3.PNG (110.0 KB)

  • Quick Links