Camera motion blur

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I'm using a TOP network to set my camera attributes, such as position, rotation, focus and so on. This works great when dealing with a large amount of procedural cameras, removing the necessity for a Camera Node for every data point.

My only issue is with motion blur, since the TOP attributes are static values there's no motion to the cameras, and so there is no motion-blur.

Is there a way to set the instantaneous velocity of camera node, without adding keyframes? If not, how can I add keyframes using TOPs?
B-System for Houdini [ae43ae43.gumroad.com]: instance editor, blender like interface.
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Can be done with expressions
@position.x + @velocity.x * ($F-1) ... and so on
Edited by aeaeaeae - May 20, 2020 11:15:23
B-System for Houdini [ae43ae43.gumroad.com]: instance editor, blender like interface.
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