When I export a scene from a geometry node or subnet as hda or even when it comes to digital assets that I did not create by myself, it always just contains the basic houdini logo mesh instead of the scene I would expect. Are there any settings in the houdini plugin for unreal that I need to adjust?
Image Not Found
Edit: Could it be something about licencing? Do I need a dedicated Houdini-Engine-License?
Edited by christiankrausse - July 10, 2020 06:19:36