Hi there, this is my first post of my life on houdini forum.
I'm doing audiovisual work.
I used to use real time rendering with max/msp jitter, usually.
I'd like to know more about houdini realtime.
Where can I have some specs for cpu/gpu requirements for this ?
Ideally, Real time would be used on stage but in case of it is not possible, I'd like to know if I could import timeline automation envelopes inside houdini and make offline rendering, then use the video exported while I play my music, keeping everything in sync.
Any inputs about it would be very appreciated
Realtime & offline rendering
1573 0 0- julienbayle
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