Realtime & offline rendering

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Hi there, this is my first post of my life on houdini forum.

I'm doing audiovisual work.
I used to use real time rendering with max/msp jitter, usually.
I'd like to know more about houdini realtime.

Where can I have some specs for cpu/gpu requirements for this ?

Ideally, Real time would be used on stage but in case of it is not possible, I'd like to know if I could import timeline automation envelopes inside houdini and make offline rendering, then use the video exported while I play my music, keeping everything in sync.

Any inputs about it would be very appreciated
Julien

http://julienbayle.net [julienbayle.net]
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