Import mesh have a visual problems

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Imported fbx mesh in houdini. Some parts are transparent, but close up you can see a transparent texture. In Maya and in other programs, the mesh is visible perfectly. What could be the problem? Only the base color is used for textures. I tried to fix the problem with node clean, doctor poly, but it doesn't work.

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Screenshot_13.png (998.3 KB)
Screenshot_12.png (1.3 MB)

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