Orbit or twist points around a curve's tangents using VEX

   1239   0   0
User Avatar
Member
11 posts
Joined: July 2018
Offline
Hello everyone!

I recently made a setup to achieve magical smoke effect that orbits while moving.

I shaped and animated a bunch of points that move along a custom curve.
I want to make all those points orbit or twist around the original path (curve), something similar to curve force node for POP.

I'm having some difficulties making this happen with VEX.
I would appreciate your help.


Cheers;
Edited by Abdelkrim - Dec. 26, 2020 11:32:18

Attachments:
Basic Shape.hip (214.3 KB)

Abdelkrim
  • Quick Links