Motion Vector issue with textures of 8x16

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Hi,

I have been working with motion vectors and I didn't had any issue with textures of 8x8 tiles. But now I need to use one of 8x16 tiles and the Material function of Unreal looks like is doing a weird things. The blend between frames looks ok, but seem like it's repeting the same row two times.

Here a video:


When he arrive to the eighth cell, rather than jump to the next row starts again the same row one more time.

Any workaround or tip?


Here the texute used in the test

Thanks,

Oscar
Edited by Josich - May 12, 2021 05:00:59

Attachments:
Checker_Test_8x16.png (638.1 KB)

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