Sheen AOV - MaterialX / Mtlx for karma

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Hey,

I was wondering how I could render a Sheen AOV in Karma using Mtlx.

It would be great if we would be able to label certain lobes in MaterialX too. If this is possible, please could someone let me know?

Best,
Rich
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Joined: March 2019
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Hello!

I'd like to bump that one, using mtlx standard surface shader with that LPE expression: C<...'sheen'>.*L but it doesn't seem to work.

H20.5.410

Cheers
Dawid
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