VAT UV's not working

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Not sure why this is so difficult but inside Houdini my character UV’s are fine. I export the mesh out as a VAT softbody into UE5 and when I hookup the material its does not map correctly. What am I doing wrong?
Edited by alexmont - June 14, 2022 07:18:44

Attachments:
material.jpg (333.9 KB)
UE5.jpg (243.0 KB)
Houdini_Good.jpg (244.3 KB)

As always thank you!

Alex
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Could be your UV setup. You only need 4 custom channels, leave UV0 unhooked, hook up 1-3 to their corresponding Customized UV channels.
Edited by Airship - Sept. 21, 2022 11:21:52

Attachments:
correctUVs.jpg (95.0 KB)

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