RBD Configure node Prim Groups

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Hi Everyone!

I am a new Houdini FX user and am trying to create an RBD effect. I've attached a small scene trying to illustrate my issue.

I'd like to fracture an object and am using an RBD Configure node to Pin the bottom pieces to make them stuck/inactive. Using the RBD Configure node seems to delete all the Prim Groups I would later like to use for shading and texturing?

Any assistance would be greatly appreciated. If the solution is to somehow Promote the Groups - or if I have to use some sort of Wrangles to do this. Thank you in advance!


Windows 10
Houdini 19.5.303
-Tyler

Attachments:
box_test.hiplc (1.1 MB)

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Hey, identical problem here - did you ever figure out what's going on?

Cheers!
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The RBD Configure SOP packs the incoming geometry as fragments, to be used with Bullet RBD Packed Objects in DOPs.

https://www.sidefx.com/docs/houdini/model/packed.html [www.sidefx.com]

The groups are still all there, but you'll need to unpack the geometry to access them.
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