Hi all,
Is it possible to change the bounding geometry (other than box) in pyro solver while simulating smoke effect ?
I was trying to simulate smoke inside tours or sphere so I needed to change the bounding shape to geometry other than box .
I tried also to keep the source inside the geomtry and set the geometry as a collision geometry but also did not work.
any ideas ?
Thank you!
Bounding geometry - Pyrosolver
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- muneam.zeinab
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