Hi guys,
Anybody done transform pieces in solaris yet? The RiseFX guys said they've done it in their awesome production video. The goal would be to save point transforms separately from prims at rest, then apply the animation. Maybe some vex with the usd_addtransform function?
Thanks
Transform pieces in solaris
1165 0 1-
- HristoVelev
- Member
- 87 posts
- Joined: Nov. 2017
- Online
-
- Quick Links