Hi,
I've noticed when adding a new instance to multiparm block folder type, if a collapsible folder exists as a subfolder, it is not collapsed in UE5 whereas being opposite in houdini.
In UE:
In Houdini:
Here is my HDA parameter settings:
In our project, we have a much more complicated parameter setup. There will be dozeons of collapsible elements in a HDA actor and it will take some time for our artists to manually collapse them. Is there any methods to control this?
Thank you!
HDA Collapsible folder by default is not collapsed in UE5
963 0 0- Dustar
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