HDA Collapsible folder by default is not collapsed in UE5

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Hi,
I've noticed when adding a new instance to multiparm block folder type, if a collapsible folder exists as a subfolder, it is not collapsed in UE5 whereas being opposite in houdini.

In UE:


In Houdini:


Here is my HDA parameter settings:



In our project, we have a much more complicated parameter setup. There will be dozeons of collapsible elements in a HDA actor and it will take some time for our artists to manually collapse them. Is there any methods to control this?

Thank you!
Edited by Dustar - March 14, 2023 22:15:53

Attachments:
UE_MultiParms.png (8.0 KB)
Houdini_MultiParms.png (28.9 KB)
HDA_parms.png (5.2 KB)

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