Procedural UV orientation

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Hello, I am trying to generate uvs within a for each with many different objects and that they all have the same orientation. I have used the enable axis alignment behavior of the SOP UV Flatten but I cannot select all the points of a geometry necessary to promote them as vertices and that it works in all cases.
Is there any other way to generate uvs on several objects and that they all have the same orientation?

Thank you
Edited by Haruko - April 3, 2023 08:45:08
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