Drag the edge of a constraint network with animated geo

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Dear SideFXers,

I want to drag various pieces of fractured constrained geo with an animated piece of geometry (just at the edges of each).
How is it best or what are the various ways to achieve this?

Thanks for any help,

Nick
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Easiest may be to make your animated geo into not active, animated packed RBD and constraint one of the other pieces to it
Tomas Slancik
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Framestore, NY
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Will give this a shot, thanks.
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