edit node group selection

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Hello there,

i was wondering if it would be possible somehow when i select an object in the viewport with the edit node , to have it not to apply the transforms based on the primitive number, but the name variable instead?

My problem is this way if i have a new element that's not been added to the very end of the primitives, all my transforms would shift after the insertion.

Many thanks!

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editnodeselection.jpg (257.4 KB)

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