USD and AMD material library

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Hey,
Is it possible to save USD with assigned material from AMD material library and render it on another machine without this library?
Or how to send files to render with this setup, because I'm not sure everyone have this library.

Thanks!
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Houdini has to download materials from the AMD library to use them. When you switch to this Material Catalog, it asks you where you want to download the materials. Just specify a location that is accessible on all machines. Or if you don't share a network, specify a location that is in the directory structure that you package up to send the rest of your data.
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Unfortunately, if i save shaders inside $HIP structure it still required redownload shaders on another machine.
Catalog by itself tells i can't use $HIP for the path.
Catalog looks to the right directory but still complain for the shader and not render it untill redownload it
Edited by tamagochy - Nov. 2, 2024 17:45:42

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IMG_20241102_144145_007.jpg (8.9 KB)

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