In point wrangle, I used the following code
@N *= rand(@ptnum);
Try to make the normal or velocity of the hemisphere(Picture 1)
grow along the original direction and make each size random like grid(Picture 2)
, but in the end The directions would be lost and staggered(Picture 3)
, which seems to only work on a flat grid.
This may be a very new and stupid question, but please give me some advice so that I can continue on the road of Houdini. Thank you.


