Is Karma Pyro material fully compatible with Karma XPU

   1326   4   1
User Avatar
Member
1021 posts
Joined: April 2008
Offline
I could not get a confirmation to this question anywhere, do you guys still use Pyro XPU preview? Is it not necessary anymore?
https://vimeo.com/user2163076 [vimeo.com]
User Avatar
Member
1021 posts
Joined: April 2008
Offline
Is it?
https://vimeo.com/user2163076 [vimeo.com]
User Avatar
Staff
476 posts
Joined: Sept. 2016
Offline
Yes, Karma Pyro material is fully compatible with XPU. When you dive into any MaterialX-based volume shader and see "Karma Volume" as its terminal node, you can expect it to work with XPU.
User Avatar
Member
1021 posts
Joined: April 2008
Offline
Thanks for the feedback, so Karma XPU preview should not be used anymore right?
https://vimeo.com/user2163076 [vimeo.com]
User Avatar
Staff
476 posts
Joined: Sept. 2016
Offline
Preview shader will continue to work, but given its limited feature set I would recommend using the full pyro shader instead.
  • Quick Links