Houdini VK viewport display artifact on scaled assets

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Hi,

I need to scale some USD assets that include displacement shaders. While the render looks fine after applying a transform and adjusting the displacement contribution, I'm seeing display artifacts in the Houdini VK viewport.

I've also noticed that these artifacts seem to depend on mesh density — for example, try changing the targetsize on /stage/asset/sopcreate1/sopnet/create/remesh1 to 5.

Do you have any idea what might be causing this?

Also, if there's a better approach for scaling assets with displacement shaders, I'd really appreciate any suggestions.

Thank you

Attachments:
scalingAssets_v0001.hipnc (185.0 KB)
render.png (486.4 KB)
viewport.png (287.9 KB)

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