Hi,
I need to scale some USD assets that include displacement shaders. While the render looks fine after applying a transform and adjusting the displacement contribution, I'm seeing display artifacts in the Houdini VK viewport.
I've also noticed that these artifacts seem to depend on mesh density — for example, try changing the targetsize on /stage/asset/sopcreate1/sopnet/create/remesh1 to 5.
Do you have any idea what might be causing this?
Also, if there's a better approach for scaling assets with displacement shaders, I'd really appreciate any suggestions.
Thank you
Houdini VK viewport display artifact on scaled assets
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- 3rd0o
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