Good day, I would love to know how I could get most of my points to concentrate in one area (see green lines inside red circle) while leaving some points on the outer area? I was hoping to do a destruction simulation where most of the fractures are focused on one area (for concentrated blasts, bullets, etc)
Outside the red circle are like the voronoi fractures with lower points while inside the red circle contains way more voronoi fractures. I used a points from volume