When I use a Layer Mix node to mix materials in the Material Network, the textures no longer show in the viewport, the object just gets grey shading. I have to render to see them. If I just use a basic Principled Shader on its own, it shows in viewport. Seems to be a limitation of the viewport renderer.
Is this just a problem confined to Macs running Houdini, and is there a fix?
Textures not showing in viewport with Layer Mix
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- litote
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