path constraing + aim...how to?

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Hi, I have a simple problem which I can't sove in Houdini…I hope someone will be able to help me.
I want to have a camera follow a path, but also be able to control its orient Up Vector. I could key it, but a more confortable way would be to have this vector aim toward a null object, which would allow me the more control. so I tried a little CHOP net ( with only an “object CHOP” ), exporting the vector between the camera and the object I want my Y axis of my cam aim to ( I hope I am clear here… ), but it gives me an infinite recursive error…
anyone had a similar problem?
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