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Houdini Indie and Apprentice
Binding an object to a Rigged One
Binding an object to a Rigged One
9048
3
1
MAN9A
Member
43 posts
Joined: Dec. 2007
Offline
April 8, 2008 1:46 p.m.
I created my rig and now I want to put him, for example, a helmet. I don't want to rerig all my figure with the helmet, I only want the helmet to be at the right position wherever the rigged head is.
How could I “glue” the head to the helmet?
thanks!
tamte
Member
9720 posts
Joined: July 2007
Offline
April 8, 2008 3:04 p.m.
parent the helmet to a head bone
Tomas Slancik
CG Supervisor
Framestore, NY
Allegro
Member
696 posts
Joined: March 2006
Offline
April 8, 2008 3:24 p.m.
or use a rivet object
Stephen Tucker
VFXTD
MAN9A
Member
43 posts
Joined: Dec. 2007
Offline
April 22, 2008 3:20 a.m.
Thanks both!!!
I used Fetch to get the desired bone of the animation rig. After rotating and adjusting, it fit pertectly.
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