extrusion question

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Hey Mates! Small question for yaz… I'm still learning the sops and am looking for a similar function or workflow that would produce an edge extrude like in maya or lightwave. In layman's terms I'm trying to add geometry to the outside edge of a model. Any quick tips?
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The PolyExtrude SOP works on Faces and/or Edges depending on what you have selected for the current operation. It defaults to Face extrusion but you can hit 2 with your cursor in the viewer to switch to edge selection. Chose between Local or Global depending on whether you want them extruded seperately or together

cheers
tallkien
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i think i found a bug:

create a box, and do a global polyextrude on 2 adjacant (dont know how to spell it) faces. move the faces, that works correctly; but when i try to scale them along one axes the faces somehow rotate (no, the dont really rotate but they get disturbed) and dont scale correctly. whats wrong?
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Thanks Tallkien, now I see. It's funny that the documentation explicitly says that poly extrude is for faces.
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