Displacement SHOP swims on deforming Character

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Displacement SHOP swims on deforming Character
OR: How I learned to stop worrying and love the backstroke

Hi. I have a character with a simple fracal dent displacement SHOP applied. Of course, as I animate the character, the dent SHOP swims. Is there a way to bake the dent into the surface or somehow stop the swimming? Thanks.
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30 minutes after my post, I found VEX Bake, of course. I've gotten that to work. Thanks!
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More often the way to handle this is with the Rest SOP/attribute…but as long as it works…

Cheers,

J.C.
John Coldrick
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