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Apple Silicon Feedback » Availability of specific daily builds? (for testing Redshift/3rd party)
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- cpr3danim
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Apple Silicon Feedback » Availability of specific daily builds? (for testing Redshift/3rd party)
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- cpr3danim
- 36 posts
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Good Day.
I just running the Apple Silicon Beta on my MacBook Pro M1 Max 64 GIG running Mac OSX 12.3.1 using H19.0.608 and I get the following error trying to startup RedShift:
DSO error on '/Applications/redshift/redshift4houdini/19.0.589/dso/redshift4houdini.dylib'
dlopen(/Applications/redshift/redshift4houdini/19.0.589/dso/redshift4houdini.dylib, 0x0001): tried: '/Applications/redshift/redshift4houdini/19.0.589/dso/redshift4houdini.dylib' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64e'))
Does anyone have an idea of what I might be doing wrong or what I need to change? I am using RedShift 3.5.02 and according to the benchmark scene (which took 9m52sec) I am using Apple Silicon RS version.
Under the H19.0.589 using Rosetta redshift works fine.
Thank You.
I just running the Apple Silicon Beta on my MacBook Pro M1 Max 64 GIG running Mac OSX 12.3.1 using H19.0.608 and I get the following error trying to startup RedShift:
DSO error on '/Applications/redshift/redshift4houdini/19.0.589/dso/redshift4houdini.dylib'
dlopen(/Applications/redshift/redshift4houdini/19.0.589/dso/redshift4houdini.dylib, 0x0001): tried: '/Applications/redshift/redshift4houdini/19.0.589/dso/redshift4houdini.dylib' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64e'))
Does anyone have an idea of what I might be doing wrong or what I need to change? I am using RedShift 3.5.02 and according to the benchmark scene (which took 9m52sec) I am using Apple Silicon RS version.
Under the H19.0.589 using Rosetta redshift works fine.
Thank You.
HOULY Daily Challenge » Iron Man Challenge
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- cpr3danim
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Thank You SideFX for doing this challenge! It was a bunch of fun and helped me explore even more of Houdini. Some of the work here was literally amazing so many talented folks.
HOULY Daily Challenge » Day 7 | Motion: Speed
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- cpr3danim
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HOULY Daily Challenge » Day 10 | Motion: Slow-mo
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- cpr3danim
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HOULY Daily Challenge » Day 13 | Animals: Slime
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- cpr3danim
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HOULY Daily Challenge » Day 2 | Elements: Wind
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- cpr3danim
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HOULY Daily Challenge » Day 31 | Materials: Incandescent
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- cpr3danim
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HOULY Daily Challenge » Day 15 | Animals: Drool
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- cpr3danim
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Drool at last - Thanks to NineBetween - Moeen Sayed for a good way to build the drool - very appreciated!
HOULY Daily Challenge » Day 16 | Animals: Feathers
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- cpr3danim
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HOULY Daily Challenge » Day 30 | Materials: Rough
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- cpr3danim
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HOULY Daily Challenge » Day 8 | Motion: Falling
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- cpr3danim
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HOULY Daily Challenge » Day 29 | Materials: Silky
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- cpr3danim
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HOULY Daily Challenge » Day 1 | Elements: Earth
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- cpr3danim
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HOULY Daily Challenge » Day 28 | Materials: Noise
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- cpr3danim
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HOULY Daily Challenge » Day 27 | Materials: Translucent
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- cpr3danim
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HOULY Daily Challenge » Day 26 | Materials: Metallic
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- cpr3danim
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Metallic Shaders can be very cool, until you try to get the lighting just right…
Got to watch out for that hammer!
Got to watch out for that hammer!
HOULY Daily Challenge » Day 25 | Worlds: Underground
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- cpr3danim
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No End In Sight - poor guys are left to wander. Still needs UV work, but no more time today. Enjoy.
HOULY Daily Challenge » Day 24 | Worlds: Ancient
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- cpr3danim
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HOULY Daily Challenge » Day 23 | Worlds: Waterway
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- cpr3danim
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A first look - WIP - first time trying complete Flip Fluid setup from scratch - Redshift render. Just a first step….
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