Hey all,
Just getting my head around some of the Solaris/Karma/MaterialX workflows.
Having a devil of a time trying to figure out how I'm meant to wire normal/displacement maps, in the latest mtlxstandard surface implementation - anywhere I can grab a working example? Nothing I see online seems to have what I'm seeing here in terms of the parameters setup...
Houdini 20.5 Karma MaterialX Normals/displacement
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- stu
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- freshbaked
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- stu
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- stu
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- 252 posts
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- stu
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- freshbaked
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- Mario_Leone
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Hi Stu, wiring Normal maps and Dispacement maps can be a little tricky using MaterialX.
1 - Import your images with a MtlX Tiled Image
2 - For the displacement map, change the signature to "Float"
3 - For the Normal map, change the signature to "vector3"
4 - While you can plug the Displacement already, the Normal map needs a MtlX Normal Map Node.
Check the attached image, I really hope this helps!
1 - Import your images with a MtlX Tiled Image
2 - For the displacement map, change the signature to "Float"
3 - For the Normal map, change the signature to "vector3"
4 - While you can plug the Displacement already, the Normal map needs a MtlX Normal Map Node.
Check the attached image, I really hope this helps!
Edited by Mario_Leone - May 31, 2025 07:51:25
Mario Leone
Hey I have a YouTube Channel, maybe it's helpful, check it out :)
YT - https://www.youtube.com/@nodeflowhoudini?sub_confirmation=1
Hey I have a YouTube Channel, maybe it's helpful, check it out :)
YT - https://www.youtube.com/@nodeflowhoudini?sub_confirmation=1
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- stu
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