Hello,
My name is Mike Perzel, My main goal for this project was to work on building a toolset for Unreal Engine, streamlining the environment creation process. I have built a handful of tools including a Greeble Generator, a Cavity Scatter tool, and a Building Generator. Some of the challenges came through optimizing, troubleshooting and problem solving my tools and workflows.
I was unable to find a specific thread for the contest, hopefully this reaches the judges. If anyone knows the correct forum please let me know.
All of the files for my submission are within the google drive.
https://drive.google.com/drive/u/1/folders/1zjWXN6ZA5kve91rq7RsbL4lkXpBKMWdp [drive.google.com]
WIP - Game Art Environment Challenge - Lost City
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- ShootingBLIND
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