Help Rendering Wedges with Deadline as separate jobs

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Hey!

I'm hoping someone with experience in PDG can offer some guidance. I'm currently trying to use Deadline to render a series of wedges. My setup includes a Wedge node connected to a ROP Fetch (Redshift).

At the moment, when I cook the network, Deadline either creates a separate job for each frame or one job for all frames. However, what I’m aiming for is to have each wedge submitted as a separate job, specifically, 20 wedges with 240 frames each.

Any advice on how to achieve this setup would be greatly appreciated.

Cheers!
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