
Mário Domingos
Mário Domingos
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Recent Forum Posts
Help Rendering Wedges with Deadline as separate jobs July 1, 2025, 11:27 a.m.
Hey!
I'm hoping someone with experience in PDG can offer some guidance. I'm currently trying to use Deadline to render a series of wedges. My setup includes a Wedge node connected to a ROP Fetch (Redshift).
At the moment, when I cook the network, Deadline either creates a separate job for each frame or one job for all frames. However, what I’m aiming for is to have each wedge submitted as a separate job, specifically, 20 wedges with 240 frames each.
Any advice on how to achieve this setup would be greatly appreciated.
Cheers!
I'm hoping someone with experience in PDG can offer some guidance. I'm currently trying to use Deadline to render a series of wedges. My setup includes a Wedge node connected to a ROP Fetch (Redshift).
At the moment, when I cook the network, Deadline either creates a separate job for each frame or one job for all frames. However, what I’m aiming for is to have each wedge submitted as a separate job, specifically, 20 wedges with 240 frames each.
Any advice on how to achieve this setup would be greatly appreciated.
Cheers!
PDG Wedges on Deadline July 1, 2025, 11:25 a.m.
Looking for the same solution, any updates on this? Houdini 20.5
Solaris pattern matching Dec. 10, 2023, 8:17 p.m.
Hi. I was looking for a similar solution. Can I use a random number between 1-10 for example? Is there a way to do that somehow?
I have this object where each bit has a piece attrib. I want to randomly assign a different material to each piece. Or do something like @pice > 3...
Cheers
Mario
I have this object where each bit has a piece attrib. I want to randomly assign a different material to each piece. Or do something like @pice > 3...
Cheers
Mario