Alembic export to C4D

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Im having trouble with an alembic export to C4D.

Rig is for lightning that is basically a spline built between a popnet on a source an target geo. That is polywired with some aaflownoise added.

Im using a rop alembic (default settings) and two things are happening:

1. Its showing the first bolt static at frame 1 until it starts moving (I have the birth of the target particles keyframed to start an stop, so the first bolt should take a few frames to appear).

2. Some of the bolts lose their noise movement and remain static until their particles die.

Everything looks right in the Houdini viewport, so its something with the alembic. Both frame rates are the same.

Thanks for any advice!
Edited by ironsightdesign - Aug. 13, 2025 10:24:51

Attachments:
houdini_Dnmbz9hcuc.mp4 (948.0 KB)
Cinema_4D_hdBiwfsJ6H.mp4 (956.2 KB)

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Fixed with an Unpack before the ROP alembic
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