Can you limit the translation of a joint by a Rig Pose node?

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Hi all,

Just wondering if there's a way to limit a joint in Kinefx so it can only be moved or rotated a specific amount by a rig pose node?

Thanks,
Pete
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It's not working with the Configure Joints node. Only god knows why.
You can use right-click Motion-FX/limit on the rig pose node. Not ideal, but it works.

Cheers
CYTE
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Hey, that works
I get a little worried about using chops, I've had some problems in the past with it updating a little wonky. That was ages ago though so maybe it's better these days. I'll give it a try,

Thanks!
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Rig Pose Viewer state has Enforce Transform Limits option defaulting to False
so while in the state, press F to turn them on and it should respect the limits configured using Configure Joints SOP
Tomas Slancik
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That's really cool! It's just a shame you have to manually turn it on each time, I'd like the limits to always be in place.
It always reverts back to false too :/ That seems like a weird choice.
Edited by peteski - Sept. 29, 2025 17:07:30
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