Hi all! KeenTools team here, some of you might know us from our tracking tools for Nuke, Blender, or AE.
We’ve finally brought our geometry-based object and camera tracker to Houdini as a native SOP node.
It allows VFX artists, motion designers, and generalists to handle matchmove tasks right inside Houdini, with full support for both OBJ and Solaris workflows. It’s a huge time-saver, as you can now capture animation from 2D footage directly inside the scene and then turn tracked geometry into colliders or emitters for simulations – all with zero app switching.
Downloads, details, and tutorials here: https://keentools.io/products/geotracker-for-houdini [keentools.io]
It’s in open beta right now, so we’re relying on your feedback to get it right. Would really love to hear what works for you.
Cheers!
GeoTracker for Houdini – Native Matchmove Tool
43 0 0-
- nord_lt
- Member
- 1 posts
- Joined: May 2026
- Offline
-
- Quick Links
