How can I get the orientation of these two daggers to match

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Hi,

I have two daggers which are visually identical except their orientations do not match.

The untextured dagger is from an Alembic file and the textured dagger is from an FBX file.



Their point counts are identical but unfortunately their point order isn't.

Is there any way I can get the orientation of the textured dagger to match the untextured dagger?

Thanks,
Peter
Edited by mrpdean - May 14, 2026 09:41:45

Attachments:
daggers.jpg (167.6 KB)

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Hi,

You can use Match Topology SOP followed by Extract Transform SOP to compute the transformation matrix and copy your source geo on the output point from Extract Transform SOP to match the target one:

Attachments:
1.png (593.2 KB)

Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
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Brilliant!! Works perfectly.

Thank you very much.
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