Inside and outside texture

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Is there a way in houdini to asign diferent textures to the inner and the outer side of an object?

For example, I created a really big sphere to be a galaxy enviroment of my planet. I want to assign a Stars texture to the inner part of the sphere so if I am inside the sphere I can see a stars background but if my camera gets out I want other things to ve viewed, even a tranaparent texture to see what is inside the sphere without using wireframe mode.

Is there any way to assign a texture to only a side of an object?

Thanks
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You can use the TwoSided VOP:
http://www.sidefx.com/docs/houdini9.1/nodes/vop/twosided [sidefx.com]

Dragos
Dragos Stefan
producer + director @ www.dsg.ro
www.dragosstefan.ro
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Ooops, VEX operators, i'm too novice to this… but I will try

Thanks!!
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