Spider-Man's Twisted Balls, A Quintrino Variation

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Hi, I'm new here, and new to Houdini. I posted this on odforce and got a good response so I thought I'd post it here as well.

I've been testing Apprentice's rendering abilities and am trying to get my head wrapped around Houdini's workflow. Here is a simple render of a quintrino with these nodes applied: smooth -> subdivide -> wireframe. It's lit by a single environment light (for a GI effect) and also has a very subtle touch of DOF.

It looks like something Spider-Man would have, doesn't it?

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Very nice. Looks like a TopMod geometry. Well done.
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Thanks. It was actually modeled with Blender. I think there's a topmod tutorial that shows how to make a similar shape.
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