Here's my first attemp at doing a rigged character in Houdini.
It's a character inspired from those balls with legs from www.animationmentor.com.
It's really simple stuff, but I guess it can be fun to play around with it for people who want to work on there animations and Houdini skills.
Right now it's a v001, so it's far from perfect. I'd like to turn this guy into a digital asset first, when I figure how to do so. Also I'd like to add a squash and stretch functionality to it.
Please if you have any suggestion, comments or questions about it, I would really appreciate to get your feedbacks, especially if you are a Houdini character td
I'd really like to know what could have been done better!thanks alot people! I hope you'll enjoy it!



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