I want to make my surface in Houdini to look like a real water, but I don't know what shaders (or smth.) I can use for it.
My surface is built by isosurface node from file. All I can do now is to make it to look like a plasticine Here I used just a “chrome” material, but it looks very bad.
If you're just looking for a simple default Houdini material for your surface, the Glass material works well. I believe it was used for both the glass and water in the animation below:
If you're just looking for a simple default Houdini material for your surface, the Glass material works well. I believe it was used for both the glass and water in the animation below: